psychopaths in online games
Re: psychopaths in online games
Three best zero-sum FPS I've played. WW2:Online, America's Army Online (AAO), Armed Assault: Sahrani Life
We can get into the deep psychological issues inherent in such violent simulations. I think that issue is important. My years of experience playing WW2:Online, AAO and Op Flash probably convinced me that I should become a pacifist. Having fought on countless virtual battlefields in white knuckle intense gunfights watching my closest friends betray and team kill each-other has surely had an impact on my development.
[youtube]https://www.youtube.com/watch?v=k-0VMnFmnL0[/youtube]
As we know that there is no real difference between video game simulacra and "real life" simulacra (ie, current culture) I think it's reasonable to say that playing in a virtual battlespace is not very different from conflict in a real battlespace. In the best simulations I've played in political, ethical and moral considerations always complemented the tactical environment, as they would in "reality". I know examples of soldiers who still play military simulations and less realistic video games because it reminds or disassociates them of their battlefield experiences. Furthermore, war "games" have been important aspects of military and political thought for well over a hundred years.
[youtube]https://www.youtube.com/watch?v=mfv_hOFT1S4[/youtube]
^ This is from 2007/8, about when I first started to pay attention to MWC.
We can get into the deep psychological issues inherent in such violent simulations. I think that issue is important. My years of experience playing WW2:Online, AAO and Op Flash probably convinced me that I should become a pacifist. Having fought on countless virtual battlefields in white knuckle intense gunfights watching my closest friends betray and team kill each-other has surely had an impact on my development.
[youtube]https://www.youtube.com/watch?v=k-0VMnFmnL0[/youtube]
As we know that there is no real difference between video game simulacra and "real life" simulacra (ie, current culture) I think it's reasonable to say that playing in a virtual battlespace is not very different from conflict in a real battlespace. In the best simulations I've played in political, ethical and moral considerations always complemented the tactical environment, as they would in "reality". I know examples of soldiers who still play military simulations and less realistic video games because it reminds or disassociates them of their battlefield experiences. Furthermore, war "games" have been important aspects of military and political thought for well over a hundred years.
[youtube]https://www.youtube.com/watch?v=mfv_hOFT1S4[/youtube]
^ This is from 2007/8, about when I first started to pay attention to MWC.
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Re: psychopaths in online games
Rust look awesome. Makes me wish I had more time to play video games.
Re: psychopaths in online games
I am afraid for some people to find out my true identity and then start harassing me in real life. That is why Myth Community on Facebook is so scary for me. Jahral TOAD is just an 8 hour drive from me and shadow seems like the kind of person who could go postal at one point.
Re: psychopaths in online games
Shadow's Russian and lives in St. Petersburg. So, if he goes postal he'll just kill fetal alcohol syndrome Cossacks like himself. You're fine.
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Re: psychopaths in online games
I wish there were more games that emphasized the cooperative component that made Myth unique. I imagine it's pretty frustrating for higher tier players, but for many of the "coop" types, it, more than the competitive aspect, was what kept us coming back. No re-spawning deemphasizes individual initiative and encourages effective team planning and communication. Other games certainly have that also, but they're typically more forgiving of mistakes. Myth is in a league all its own in that regard.
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Re: psychopaths in online games
I heard about this guy once who used to play for ten years straight the same single player map online who thought plugins were viruses and fully supported Sarah Palin.
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Re: psychopaths in online games
and he made DEER
- BIG KROK V8 SS
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Re: psychopaths in online games
Is there a study regarding pedophiles in online games?Father Xmas wrote:and he made DEER
Re: psychopaths in online games
I heard he got hacked by another pyschopath.BIG KROK V8 SS wrote:Is there a study regarding pedophiles in online games?Father Xmas wrote:and he made DEER
Re: psychopaths in online games
Wwo don't you know? Rust is all about being psychopathic. Just ask flatline, rab or enc.
p.s. i'm not sure if they can show up that often for xmas but they were somewhat interested. except maybe rab, who isn't interested in anything, ever.
p.s. i'm not sure if they can show up that often for xmas but they were somewhat interested. except maybe rab, who isn't interested in anything, ever.
Re: psychopaths in online games
I think, in this community, the problem is not so much psychopathy as it is common cruelty combined with a lack of a sense of propriety.
Re: psychopaths in online games
[youtube]http://www.youtube.com/watch?v=tJv2t5THmvk[/youtube]
Re: psychopaths in online games
Psychopaths are humanity's most effective mean of calling itself out.