Zak Cmap thread

A single berserk reached us yesterday, after having come all the way over the mountains from the city of Willow, fourteen hundred miles away. He delivered to Alric a single package the size of a man's fist, wrapped in rags, and refuses to talk with anyone about events in the West.
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Zak
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Zak Cmap thread

Post by Zak »

http://hl.udogs.net/files/Uploads/%20Us ... insert.bmp

I was bored so I decided to edit desert between your ears. Been about 6 years since I worked with colormaps. How bad is it?
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Zak
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Re: Zak Cmap thread

Post by Zak »

http://hl.udogs.net/files/Uploads/%20Us ... s/keep.bmp

This one is very much a rough draft, made keep sandy and put blood water on it! The crossings will be shallow water, but I removed it for now, so you can see where they are easier.
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Zak
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Re: Zak Cmap thread

Post by Zak »

any of these seem worth doing?
punkUser
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Re: Zak Cmap thread

Post by punkUser »

I like the thaw and desert concepts, especially if you add some dtex too. I've never really been a fan of keep as a map, so meh to that one.
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Zak
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Re: Zak Cmap thread

Post by Zak »

bump for sormoron
Vantobia
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Re: Zak Cmap thread

Post by Vantobia »

nice, new maps are always a great thing. Keep it up bromance
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Zak
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Re: Zak Cmap thread

Post by Zak »

BUMP
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Zak
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Re: Zak Cmap thread

Post by Zak »

http://hl.udogs.net/files/Uploads/%20Us ... wbeta1.zip

I decided to do a remake of thaw (cmap can be found earlier in this thread). There are a few interesting things going on in this map. Right now I have a 2 team and a ffa variant, so both can be tested.
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Zak
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Re: Zak Cmap thread

Post by Zak »

http://hl.udogs.net/files/Uploads/%20Us ... wbeta2.zip

This now has 10 mesh variants, and I fixed some mistakes that were in beta 1. Anyone wanting to influence the final product should check this out and give me some advice before I upload her to the tain!
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Zak
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Re: Zak Cmap thread

Post by Zak »

Now that I have finished making a Tain map, what should my next project be?
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Re: Zak Cmap thread

Post by HeadHunterKC »

Here is a 3v3 match of it so you guys can get an idea of the map.

This would be best played 6v6 and above.
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Re: Zak Cmap thread

Post by HeadHunterKC »

For those worried about the dragon explosion, I tested it out and after landing on a group of spiders, not one was killed. This isn't a big boom type of deal, but it will set off satchels.
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