This is meant to be a concise explanation for people that dont want to spend an hour readin through a bunch of posts. If you want to read through the whole evolution and discussion of this go here. http://thegjol.com/forum/viewtopic.php?f=9&t=458
I will list the system with reasons and explanations below. So that if you want you can read explanations, otherwise dont.
System:
1) A Player Point ranking scale of 1-10.
2) A total Team Player Point cap of 75 Points. No limit on how many Players per team.
3) A 48 Player Point maximum fielded per game/match.
4) No subs.
1) Player rankings would be given by a 3 person Ranking committee. The Ranking Committee is chosen by a majority vote from a pool of the most active, accomplished, well know Players. Such as Ratking, Genghis, GKG, Paris, Adren, Asmo, Limp, Zak etc. The 3 members of the Ranking Committee independently assign each Player a ranking. They then compare their list. All Players that have at least 2 members giving them the same ranking are assigned that rank. For Players that have 3 different rankings the Committee members will discuss the rank and when at least 2 are in agreement that becomes that Players rank.
2) A total Team Player Point cap of 75 points. This is a generous number and should not be restrictive much if any to any team. For a comparison on a 10 point scale last years MWC runner up team "My Team" had approximately 69 Points. A total Player Points cap is preferable to a Player total number because teams with mid/low ranked Players will need to field more Players, therefore need more Players to reach their 48 Player Points per game.
3) 48 Player Points maximum fielded per game/match. That is the maximum number of Player Points you can have per game. The number of Players doesnt matter as long as it doesnt exceed the 16 Player game max. This makes things much more fair and competitive, but still allows teams a lot of flexibility on team creation. A team with mostly high ranked Players will be able to field less Players than a team of mid/low ranked Players. Creating a more even match up. Like this Team A) 6 Players 10,9,8,7,7,7 (48 points) -VS-Team B) 9 Players 8,7,6,6,5,5,4,4,3 (48 points) This would be a pretty even match up.
Some concerns that are addressed with this system.
Accurate Player Rankings: I think this system addresses that as much as could be possible and would be about 90% accurate.
Too much restriction on team building: 75 total Team Points is very generous and unless a team wants to get extreme and build a team of 10-12 + heavy hitters or a team of 15-20 mid/low ranks I dont think this will be too restrictive to any teams. Plus the point of a system like this is to keep MWC from being basically a 4 team tournament from the start as it has been recently. With 4 totally stacked teams and the rest of the teams having almost zero chance at winning. Therefore making anything but the semi-finals and on really mean anything or even worth doing.
Room for less active or returning Players on a team: With such a generous total Points cap and a 48 Player Point limit per match meaning that you most likely couldnt field your whole team (which is often the case anyway) You will have room and will most likely have a need for a group of less active Players that will come in and out of matches and games. You will have a pool of Players to choose from to be sure you have enough available at any match.
Over all fairness, competition and participation: With all teams being limited to fielding 48 Player Points per match/game. This puts all teams on an even Playing field and gives every team an equal chance at winning. It would have a lot more to do with a teams commitment, captain ability, team cohesion, strategy etc. Less to do with stacking teams with power Players. Which brings more competition to the whole of the MWC tournament not just the finals. Also with better competition throughout it makes victory much more meaningful and a bigger accomplishment than being basically being 1 of 4 teams to win. The more equality and fairness of this system would bring more Players into and encouraged to build teams for MWC.
Here are some examples of the types of fielded teams there could be. Where you can see how this system would even things out make it more fair for all teams and ultimately better competition and participation:
These are the fielded teams for a match/game not what the full team roster would be. Each team could have quite a few addition Players.
Team A) 6 Players 10,9,8,7,7,7 (48 points)
Team B) 9 Players 8,7,6,6,5,5,4,4,3 (48 points)
Team C)6 Players 9,9,8,8,7,7 (48 Points)
Team D) 7 Players 8,8,7,7,7,6,5, (48 points)
Any of those teams VS any other would all be fairly even and competitive match ups.
The thing is MWC participation is dwindling. On top of that, of the 10 teams that participated last year only 4-5 really had a chance to win anyway. If the bottom 5-6 teams were eliminated at the start of MWC and it went straight to the semi-finals the final results would have been the same. Most teams especially the top teams dont even take the QR's or early rounds serious since they know they are going to be totally lopsided easy victories anyway. There is no real competition until the semi-finals anyway. A lot of more casual Players or Players than cant be on or build a team of top Players can look at some of the top teams and know they dont have a chance. So they dont bother Playing or if they do Play the effort level is low since they pretty much know their effort is wasted. With a system like this nearly any group of Players would be able to build a team that could compete with any other team. This gives Players a lot more incentive to participate. Hopefully through a system like this some of the top Players will split up and build teams of their own. So instead of having 7-10 top Players on one team. There may be 2-3 per team on 3-5 teams mixed with some mid/lower ranked Players. Even if that didnt happen with the per game Player Point cap the team of mid/low ranked Players will be balanced with the team of high ranked Players by having a few extra Players in the match/game. Therefore still having a fair chance at winning. Team A) 6 Players 10,9,8,7,7,7 (48 points)--VS--Team B) 9 Players 8,7,6,6,5,5,4,4,3 (48 points). This would totally offer more overall competition to MWC and a much more meaningful victory to the winning teams. The final winner of MWC is going to have a much greater accomplishment by beating out 10-20 evenly matched teams to be the overall Victor. Than they would by being the winner of 4 even matched teams and a group of totally under-matched teams. It is almost like putting 4 NFL teams in a high school football league. One of the NFL teams is going to win but, how great is their victory going to be?
Another thing there really isnt clans like there used to be. Where a clan would form an MWC team and compete for clan posterity even if they didnt win they could compete for standing. Its just not like that anymore. Teams form from Players just getting together and trying to stack with top Players the most powerful team they can. With such a small community you can fit all of the top Players on 4 teams.
If we keep MWC the same, to save time, we might as well let all of the 8-10 teams form and sign up. Then take the 4 obviously stacked top teams send them to the semi-finals. Then either eliminate the rest of the teams. Or send them to have their own Bottom Tier semi-finals if they want to compete to be the best out of the Bottom Tier team.
Alternative system for MWC
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Re: Alternative system for MWC
SamTheButcher wrote: The Ranking Committe is chosen by a majority vote from a pool of the most active, accomplished, well know Players. Such as Ratking, Genghis, GKG, Paris, Adren, Asmo, Limp, Zak etc.

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Re: Alternative system for MWC
Chohan wrote:SamTheButcher wrote: The Ranking Committe is chosen by a majority vote from a pool of the most active, accomplished, well know Players. Such as Ratking, Genghis, GKG, Paris, Adren, Asmo, Limp, Zak etc.
I just basically went through the list of captains from TWS. I couldnt list everyone that fit the description

Re: Alternative system for MWC
Chohan wrote:SamTheButcher wrote: The Ranking Committe is chosen by a majority vote from a pool of the most active, accomplished, well know Players. Such as Ratking, Genghis, GKG, Paris, Adren, Asmo, Limp, Zak etc.
YOU CRACK ME UP!
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Re: Alternative system for MWC
Any complaints to this system? It should be good for everyone. Unless you want to have a super stacked team at the expense of fair competition.
Zack has built a good team and has room for more Players under this system.
Zack has built a good team and has room for more Players under this system.