the metagame in myth 1v1 hasnt really changed in years. this is prety evident by the fact that i use mostly the same strategies i used in 2003 and im not really missing a beat in the metagame aspects of the game. let's take gimble for example, the most played map in this tourney. it is pretty much always 6 archers, dorf and 2 puss ghols duking it out. sure there may be some small variations in the number of ghols or dorfs or something, but those are just individual preferences. and of course some lesser players try rushing from time to time but this is only because they dont feel like they can beat the better player with the same units.
paris the leveler enters the dueling stage

paris has been rushing on several maps for a while now. paris differs from your normal rush-type-rawr-guy in the sense that he has a legitimate chance of beating top players with normal units too. so why is paris doing this? is he just bored with regular units? does he feel like he has a better chance of winning with these strats? does he even give a shit?? is the trying to lure us into thinking he is a rush-type player but then changes his game completely in the elimination rounds thus horribly surprising us all?
paris' rushes have opened way for some funny metagaming aspects. it's pretty easy to just counter his rushes with taking 2 duffs and leaving one behind. paris will most likely waste both puss in trying to kill the first dorf and then the game is almost as good as over. but now suddenly paris can take advantage of the fact that people think he is rushing and not rush at all! his opponent will waste points on useless extra dorfs that arent really that needed in high level 1v1s.
the sad thing is that myth isnt enough rock-paper-scissors like to make these kind of mind games interesting enough. thus paris outsmarting us all isnt giving him the advantage he deserves. one isnt penalized enough with taking 2 dorfs on gimble for example. it isnt at all comparable to sc2 where you give a huge advantage to the opponent if you prepare for something that isnt coming.
or is it 2013 and no one gives two craps about myth metagame??? who knows
*metagame
The term metagame literally means 'beyond the game' and refers to any planning, preparation, or maneuvering that a player does outside of actual gameplay to gain an advantage. The metagame has three major branches, which contain some overlap:
Preparation done before a match to exploit current trends in StarCraft.
Preparation done specifically to exploit an opponent's or map's style of play.
Strategic decisions designed specifically to exploit a player's reaction or weakened mental state in the future. These are also known as 'mind games' or 'psychological warfare'.