Map Standard, Rules, and Regulations

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c⁄J⁄Iılk c⁄J⁄Iån ◊§t◊
Posts: 736
Joined: 17 Nov 2012, 11:40
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Map Standard, Rules, and Regulations

Post by c⁄J⁄Iılk c⁄J⁄Iån ◊§t◊ »

ImageMap Standard:

FFA League Map Pack
http://tain.totalcodex.net/items/show/m ... e-map-pack
Make sure you also have the latest tagset from http://ffaleague.com/latest/
TFL Map Pack
http://projectmagma.net/downloads/files ... tipack.zip
(Please note that Vivid and all maps that include nonstandard units are excluded).
TSG Map Pack
http://tain.totalcodex.net/items/download/tsg-map-pack

ImageShow & Play: Just join whenever and leave whenever, your points will be recorded & no registration is required.

Image2nd Pix: 2nd place picks mesh/game/time etc.

ImageNo Pickbacks: A back to back 2nd placer may not pick the same map/game consecutively.

ImageT/FFA: Teams, whether random or premade, are permitted provided each of the "starts" on a given map have been filled. Please note that teams may result in fewer and even negative points depending on performance. See the scoring thread for details.

ImageNo Shwag: No blind, no deathmatch, no allies. Each ingame drop, suicide, or refusal to give a team mate units will result in no more or less than three games of bootage. All games will be played in the accounts only room, "Phelot," on the Gate of Storms server.


Yankee
Posts: 44
Joined: 24 Jun 2013, 00:24
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Re: Map Standard, Rules, and Regulations

Post by Yankee »

Only on WW2 maps
Lord---Scary Owl wrote:are Nazis allowed

akira
Posts: 187
Joined: 30 Nov 2016, 01:34
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Re: Map Standard, Rules, and Regulations

Post by akira »

started a spreadsheet of map names and their # of starts:


https://docs.google.com/spreadsheets/d/ ... edit#gid=0

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