Page 1 of 1

Zak Cmap thread

Posted: 06 Jun 2013, 09:58
by Zak
http://hl.udogs.net/files/Uploads/%20Us ... insert.bmp

I was bored so I decided to edit desert between your ears. Been about 6 years since I worked with colormaps. How bad is it?

Re: Zak Cmap thread

Posted: 06 Jun 2013, 12:00
by Zak
http://hl.udogs.net/files/Uploads/%20Us ... s/keep.bmp

This one is very much a rough draft, made keep sandy and put blood water on it! The crossings will be shallow water, but I removed it for now, so you can see where they are easier.

Re: Zak Cmap thread

Posted: 06 Jun 2013, 13:20
by Zak

Re: Zak Cmap thread

Posted: 06 Jun 2013, 22:26
by Zak
any of these seem worth doing?

Re: Zak Cmap thread

Posted: 06 Jun 2013, 22:55
by punkUser
I like the thaw and desert concepts, especially if you add some dtex too. I've never really been a fan of keep as a map, so meh to that one.

Re: Zak Cmap thread

Posted: 15 Jun 2013, 19:48
by Zak
bump for sormoron

Re: Zak Cmap thread

Posted: 19 Jun 2013, 23:58
by Vantobia
nice, new maps are always a great thing. Keep it up bromance

Re: Zak Cmap thread

Posted: 17 Jul 2013, 18:03
by Zak
BUMP

Re: Zak Cmap thread

Posted: 18 Jul 2013, 08:55
by Zak
http://hl.udogs.net/files/Uploads/%20Us ... wbeta1.zip

I decided to do a remake of thaw (cmap can be found earlier in this thread). There are a few interesting things going on in this map. Right now I have a 2 team and a ffa variant, so both can be tested.

Re: Zak Cmap thread

Posted: 19 Jul 2013, 11:17
by Zak
http://hl.udogs.net/files/Uploads/%20Us ... wbeta2.zip

This now has 10 mesh variants, and I fixed some mistakes that were in beta 1. Anyone wanting to influence the final product should check this out and give me some advice before I upload her to the tain!

Re: Zak Cmap thread

Posted: 22 Jul 2013, 00:18
by Zak
Now that I have finished making a Tain map, what should my next project be?

Re: Zak Cmap thread

Posted: 24 Jul 2013, 01:12
by HeadHunterKC
Here is a 3v3 match of it so you guys can get an idea of the map.

This would be best played 6v6 and above.

Re: Zak Cmap thread

Posted: 24 Jul 2013, 03:42
by HeadHunterKC

Re: Zak Cmap thread

Posted: 24 Jul 2013, 17:08
by HeadHunterKC
For those worried about the dragon explosion, I tested it out and after landing on a group of spiders, not one was killed. This isn't a big boom type of deal, but it will set off satchels.