Asmo's Draft Tournament - 2018
Posted: 05 Sep 2018, 15:46
Tournament Starts: October 20th
Tournament length: 4 weeks
Fallback: Fallback for all teams will be Saturday at 3pm EST.
Rules
How will this tournament work?
We will have 4+ teams that will compete in a 6x6 - 8x8 setting. Each team will be drafted by designated captains in a "kickball" style draft. Each team will play will play each other once and the two teams with the highest score will play each other in the final the following week. The 3rd and 4th highest score will play each other for 3rd place.
If the finals end in a tie, we will have a sudden death round where a team has to win two games in a row to be the champion. Both teams will be able to take turns in picking which maps to play. These maps must be maps that were used previously in the tournament. The first place team going into the finals gets the first pick.
Each team will be allowed up to 8 players per game even if your opponent can’t field 8.
Substitue system
Every team is allowed one substitute per game. The only restriction is the sub can’t be on another team in the tournament.
Anything else regarding the game itself?
Do not have veteran units enabled in a tournament game. Do have unit trading enabled unless the game is specified as NUT. You need at least three players present to actually play your match. If neither team can agree on a host with a player from either team then find a neutral host to play on.
Observers are not allowed to talk after the planning time is over. Even during the planning time observers are not allowed to give advices or discuss strategy or stuff like that.
Scoring will work like this: (Per Game)
Victory is worth 3 points.
A tie is worth 1 points.
A loss is worth 0 points.
Tie Breaker:
If there is a tie in points with two teams the team that advances to the final will be the team who won their match when they played each other.
If there is a tie in points with two teams and they tied their match series they will play in a 1 game SD match on Trow Territories 30 minutes prior to the start time of the finals match.
Glitches:
Using glitches and other questionable antics to win your games is not allowed. Notable examples of these are blowing the balls into positions where people can't reach them with the units available in the map and sinking units into positions where they are unattackble (doesn't include undead units obviosly).
Tournament length: 4 weeks
Fallback: Fallback for all teams will be Saturday at 3pm EST.
Rules
How will this tournament work?
We will have 4+ teams that will compete in a 6x6 - 8x8 setting. Each team will be drafted by designated captains in a "kickball" style draft. Each team will play will play each other once and the two teams with the highest score will play each other in the final the following week. The 3rd and 4th highest score will play each other for 3rd place.
If the finals end in a tie, we will have a sudden death round where a team has to win two games in a row to be the champion. Both teams will be able to take turns in picking which maps to play. These maps must be maps that were used previously in the tournament. The first place team going into the finals gets the first pick.
Each team will be allowed up to 8 players per game even if your opponent can’t field 8.
Substitue system
Every team is allowed one substitute per game. The only restriction is the sub can’t be on another team in the tournament.
Anything else regarding the game itself?
Do not have veteran units enabled in a tournament game. Do have unit trading enabled unless the game is specified as NUT. You need at least three players present to actually play your match. If neither team can agree on a host with a player from either team then find a neutral host to play on.
Observers are not allowed to talk after the planning time is over. Even during the planning time observers are not allowed to give advices or discuss strategy or stuff like that.
Scoring will work like this: (Per Game)
Victory is worth 3 points.
A tie is worth 1 points.
A loss is worth 0 points.
Tie Breaker:
If there is a tie in points with two teams the team that advances to the final will be the team who won their match when they played each other.
If there is a tie in points with two teams and they tied their match series they will play in a 1 game SD match on Trow Territories 30 minutes prior to the start time of the finals match.
Glitches:
Using glitches and other questionable antics to win your games is not allowed. Notable examples of these are blowing the balls into positions where people can't reach them with the units available in the map and sinking units into positions where they are unattackble (doesn't include undead units obviosly).