Postal is back, by why now, and should you care?
Posted: 18 May 2016, 14:26
http://www.vice.com/en_uk/read/postal-i ... u-care-016
an interesting article
touching on a few of the points in the article, i'm curious to wonder if MYTH was able to be played as it was intended by it's developers... was it ever realized? in that sense, was Myth II the vision of Myth TFL realized?
playing myth in the late 90s... your computer monitor was huge and weighed a few bricks, but you could see so little of what was actually taking place in the game at 640 x 480 resolution... your keyboard keys were huge and clunky, you had a mouse.. with a ball... did the occurrence of the games realization come forth with high-speed Internets or patchwork post b.net ?
is this the same beaten argument we concluded in the forums of "you weren't better 10 years ago" in a different shade? could be. the game at release was a raw landscape compared to the expectations of what it became in the years that followed.
with other games like DOOM making a comeback, where do you think MYTH stands as a potential relic to be uncovered and shared among the masses? it seems like it's only a matter of time. I guess one thing going against MYTH is that bungie never allowed themselves to get sued for the hard drive wiping virus so the publicity is on a lower level than Postal which made national headlines for being considered for banning in the United States due to excessive violence.
i certainly hope Deadhold doesn't share the same fate as Hatred in a sense of homage to a previous visionary title, but then again DH is a different game due to the additional dimension of player casted buffs and debuffs while Hatred was the same type of mindless shoot-em-up FPS as it's ancestor.
an interesting article
touching on a few of the points in the article, i'm curious to wonder if MYTH was able to be played as it was intended by it's developers... was it ever realized? in that sense, was Myth II the vision of Myth TFL realized?
playing myth in the late 90s... your computer monitor was huge and weighed a few bricks, but you could see so little of what was actually taking place in the game at 640 x 480 resolution... your keyboard keys were huge and clunky, you had a mouse.. with a ball... did the occurrence of the games realization come forth with high-speed Internets or patchwork post b.net ?
is this the same beaten argument we concluded in the forums of "you weren't better 10 years ago" in a different shade? could be. the game at release was a raw landscape compared to the expectations of what it became in the years that followed.
with other games like DOOM making a comeback, where do you think MYTH stands as a potential relic to be uncovered and shared among the masses? it seems like it's only a matter of time. I guess one thing going against MYTH is that bungie never allowed themselves to get sued for the hard drive wiping virus so the publicity is on a lower level than Postal which made national headlines for being considered for banning in the United States due to excessive violence.
i certainly hope Deadhold doesn't share the same fate as Hatred in a sense of homage to a previous visionary title, but then again DH is a different game due to the additional dimension of player casted buffs and debuffs while Hatred was the same type of mindless shoot-em-up FPS as it's ancestor.