
but really the ball rating system i used is more for identifying stars, starters, role players, bench warmers and prospects.
team kremisi -
kremisi - 3
par - 5
rat - 4
pk - 4
rawr - 4
flat - 3
hh - 3
mm - 2
nm - 2
empy - 1
this team was obviously picked more casually than competitively. it will be interesting to see if the "friend" picking cremisi did pays off, as team chemistry is a bigger and more prevalent factor in a draft tournament over pick-your-own-roster. the underdogs of the tournament, and that's where I like to be (hello tcox 06, armageddon 08, bulls 11 [underdogs who raped everyone]). I think with the right roles team kremisi can play better than expected, but they will surely be lacking in 2team vetranship in comparison to other teams.
team homer
homer - 3
gekko - 5
arz - 5
adren - 5
limp - 4
kilg - 4
wwo - 3
dac - 3
ars - 2
xmas - 2
BOC - 1
homer got some really nice picks, this is probably the most formidable team of all. 3 5 ballers in my opinion, that's 3 stars who will crank people more likely than not. adren missing his MWC matches should factor into his participation (not sure how he slipped so low in the draft, good grab homer). arz was literally the MWC13 Finals MVP and is a great #2 or #3 player on any team because that is the role he excels at. gekko is a great #2 or #3 too, and had a lot to do with WTC's success in MWC. their biggest weakness lies in figuring out a specific cap and also finding a leader to rely on, as there are plenty of people who could fill both roles. Just gotta find the right one for the next 4 weeks.
team asmo
asmo - 3
tirri - 5
crun - 5
dantski - 4
myrk - 4
bone - 3
brown - 3
kk - 3
punk - 2
pallidice - 2
falcon - 1+
this is the first time asmo has picked the not-worst team in draft history. he might have the most attendence with issues with his team, but tirri is always dangerous, crun is a ratio perfectionist and smart play master; dantski, myrk and brown filling up the ranks are solid additions. this team has the second best role players in my opinion, so they will really need their power players to show up for games so that their role players can make solid contributions.
team honkey
honkey - 3
ghengis - 5
sam - 5
captain - 4
bagrada - 4
liger - 4
slate - 3
drunken - 3
THOR - 3
funky - 2
honkey is the genius that put together the chicago bullz, and also was one of the best teammates I've ever had. getting me, gkg and kirk (who had been fueding since forever) together was a smart move. now he has ghengis and sam, two of the top towers on his squad and not to mention the most well rounded team of all. funky made solid contributions for WTC, and liger slipping in the draft is LOL; don't forget the last time liger got shafted in a 2team tournament he was on the team that one the next one. their role players will be able to do their roles, but besides using THOR as the go-to captain they might have issues with defining a leader and true captain. kilg took the co-capping duties with THOR, and they're going to need someone to do this for them as well (as THOR is useless in any other role due to his connection and limited microing ability).
overall team rankings :
fuck you