Page 1 of 1

Why do four players captain 57% of games?

Posted: 18 May 2020, 05:21
by Stonewall
Image

This chart shows all the players since April 16 who have captained a regular units 2-team game of Myth 2 with at least ten players. As you can see, in this time LSO has captained 155 games, equal to being the captain 24% of the time. Paris is in second place, having captained 86 games or 13%, Asmodian after him with 73 games or 11% and Limp follows with 60 games or 9%. The next most frequent captains after these four players are Waywardone, with 22 games at about 3% and Granis and Drunken him with 20 and 19 games, respectively.

MWC2020: LSO training

Re: Why do four players captain 57% of games?

Posted: 18 May 2020, 15:50
by garnish
Impressive infographic!

Re: Why do four players captain 57% of games?

Posted: 19 May 2020, 03:34
by bridgestone-tired
how did you get the raw data for this? I've been wanting to make a graph of map choices and gametype

Re: Why do four players captain 57% of games?

Posted: 19 May 2020, 21:28
by Lord---Scary Owl
bridgestone-tired wrote: 19 May 2020, 03:34 how did you get the raw data for this? I've been wanting to make a graph of map choices and gametype
Its called obsessiveness. It's all he can think about these days, he probably went in and looked at every game individually back to April 16th and recorded it by hand lol.

Anyways the same people cap for a reason :o
Only reason wwo is only at 3% is because he hates it

Re: Why do four players captain 57% of games?

Posted: 22 May 2020, 08:13
by par73
Lord---Scary Owl wrote: 19 May 2020, 21:28
bridgestone-tired wrote: 19 May 2020, 03:34 how did you get the raw data for this? I've been wanting to make a graph of map choices and gametype
Its called obsessiveness. It's all he can think about these days, he probably went in and looked at every game individually back to April 16th and recorded it by hand lol.

Anyways the same people cap for a reason :o
Only reason wwo is only at 3% is because he hates it
"Psychological projection is a defense mechanism in which the human ego defends itself against unconscious impulses or qualities (both positive and negative) by denying their existence in themselves while attributing them to others. For example, a bully may project their own feelings of vulnerability onto the target. It incorporates blame shifting and can manifest as shame dumping."