[Double Elimination] Tourney

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Expand view Topic review: [Double Elimination] Tourney

Re: [Double Elimination] Tourney

by akira » 04 Mar 2017, 22:20

SJWS ELIMINATED

MiH & $oMR FACE OFF NEXT WEEK IN A BO7 FINALS

Re: [Double Elimination] Tourney

by akira » 26 Feb 2017, 20:37

SC ELIMINATED
BRACKETS UPDATED
MiH HAS BYE WEEK NEXT WEEK (MARCH 4th)
SJWS & $oMR BATTLE FOR ELIMINATION.

Re: [Double Elimination] Tourney

by par73 » 22 Feb 2017, 05:24

SC and $oMR have The Dream schedule

Re: [Double Elimination] Tourney

by akira » 22 Feb 2017, 01:19

- brackets updated
- added rules around disconnect/restart. shouldn't effect the current results.

Not going to start a precedent where teams can restart after they lose units. This would be an impossible thing to enforce. But seriously: consider restarting if a game is decided by lag. We want the best games possible, not examples of lag deciding games.

Re: [Double Elimination] Tourney

by Lizard King » 18 Feb 2017, 20:55

MIH 2-0 SC before they called it quits. "ggs"

Re: [Double Elimination] Tourney

by par73 » 16 Feb 2017, 20:43

Image

Re: [Double Elimination] Tourney

by Dantski » 16 Feb 2017, 11:22

Flatline wrote:
akira wrote:
Flatline wrote:Why are SC playing the top seed team instead of the 2nd seed team?
We tied with wins with dantski's team and we beat them head to head.
Shouldn't dantski's team be playing the top seed team?
the tie breaker went to the team with the most activity. because you at most had 1 real SC player at every match (maybe you had 2 once idk), tie breaker went to them.
lol that's retarded
Our team never used subs, your team used subs every game. This includes our match against each other where 2 out of your 3 players were subs, how do you think the match would've gone if we didn't let you have paris and hmp?

Re: [Double Elimination] Tourney

by Flatline » 16 Feb 2017, 08:46

akira wrote:
Flatline wrote:Why are SC playing the top seed team instead of the 2nd seed team?
We tied with wins with dantski's team and we beat them head to head.
Shouldn't dantski's team be playing the top seed team?
the tie breaker went to the team with the most activity. because you at most had 1 real SC player at every match (maybe you had 2 once idk), tie breaker went to them.
lol that's retarded

Re: [Double Elimination] Tourney

by akira » 16 Feb 2017, 07:24

After much deliberation the council has overturned the allies rule.

Current rules stand.

Carry on.

Re: [Double Elimination] Tourney

by akira » 16 Feb 2017, 07:19

Flatline wrote:Why are SC playing the top seed team instead of the 2nd seed team?
We tied with wins with dantski's team and we beat them head to head.
Shouldn't dantski's team be playing the top seed team?
the tie breaker went to the team with the most activity. because you at most had 1 real SC player at every match (maybe you had 2 once idk), tie breaker went to them.

Re: [Double Elimination] Tourney

by Flatline » 16 Feb 2017, 05:31

Why are SC playing the top seed team instead of the 2nd seed team?
We tied with wins with dantski's team and we beat them head to head.
Shouldn't dantski's team be playing the top seed team?

Re: [Double Elimination] Tourney

by akira » 13 Feb 2017, 03:47

par73 wrote:This is only 3 weeks?
Have it be a month, there are 3 scheduled matches on Feb 25/26 weekend and I'll be damned if both teams can show up for two days of myth on their precious and valuable weekends.
good point. extended to 4 weeks.

Re: [Double Elimination] Tourney

by par73 » 11 Feb 2017, 13:34

This is only 3 weeks?
Have it be a month, there are 3 scheduled matches on Feb 25/26 weekend and I'll be damned if both teams can show up for two days of myth on their precious and valuable weekends.

Re: [Double Elimination] Tourney

by garnish » 10 Feb 2017, 22:09

These are active teams, full of bruisers.

Re: Double Elimination Tourney & Post Group-stage draft

by akira » 09 Feb 2017, 16:42

Picks received from Stella's Concubines

Re: Double Elimination Tourney & Post Group-stage draft

by akira » 09 Feb 2017, 16:10

picks received from $ or Moral Regulation

Re: Double Elimination Tourney

by akira » 08 Feb 2017, 21:54

picks received from Myrks in Heat

Re: Double Elimination Tourney

by par73 » 08 Feb 2017, 18:31

Lizard King wrote:So if someone missed a match this weekend we need to holdup the tournament for 5 weeks until it gets played?
There are no matches this weekend for the DE tournament, only the captains meeting to finalize draft picks and their new rosters.

If you're referring to the Bo3, Bo5 SE tournament this weekend, if a team misses their match they will simply forfeit. It's just a one day event for everyone who played the past 4 weeks, it is a separate event hosted by me inviting all of those smaller teams another opportunity to play/win together. Just an idea to pass the time, using a similar map select style that we will be using in the near future.

Re: Double Elimination Tourney

by akira » 08 Feb 2017, 16:01

Picks received from SJWS

Re: Double Elimination Tourney

by akira » 08 Feb 2017, 05:12

Lizard King wrote:Why the fuck are we making up draft rules midway into the tourney, similar to the retarded fucking forfeit rules. So if someone missed a match this weekend we need to holdup the tournament for 5 weeks until it gets played? This is some thoughtless fucking bonehead bullshit.
thank you for your feedback.

Re: Double Elimination Tourney

by Lizard King » 08 Feb 2017, 00:08

Why the fuck are we making up draft rules midway into the tourney, similar to the retarded fucking forfeit rules. So if someone missed a match this weekend we need to holdup the tournament for 5 weeks until it gets played? This is some thoughtless fucking bonehead bullshit.

[Double Elimination] Tourney

by akira » 05 Feb 2017, 22:10

DE tourney starts February 18th at 3:00pm EST


DE Teams
de_teams_updated ratings.PNG
DE Tourney Bracket
Capture.PNG
Double Elimination Rules:
- All DE Matches are BO5 until the Finals which are BO7.
- All games played in Eblis Stone
- Games are 7v7, unless both teams agree to 8v8.
- 1 agreed upon (by both teams) sub for each team is allowed. We did not adhere to this in the group stages, but will be sticking to it now.
- Each team will take turns picking their map/game type/settings.
- First map pick will be determined by the winner of a 1v1 between each teams' nominated player. Gimble/Gyre have worked well as a "suitably neutral" map, but we're leaving it up to the teams to decide.
- Each team is highly encouraged to schedule their match times at the best time for both teams. The default fallback is Saturdays at 3pm. Teams have a 30 minute grace period from fallback or their scheduled time to show up and start play.
- If any team is intentionally delaying please inform a member of the Myth Council.

Disconnects and replays
In an ideal world this issue is left up for the teams themselves to decide. The ideal hope is that teams will, as honestly and objectively as possible, strive to ensure the best games of Myth. This is the first rule, but in the event of a dispute The Council has added some guidelines:

If before any units have taken damage, one or more players drop/lag and/or go OOS, that team will be allowed one restart per game. If that team loses a player on the next try, play must proceed unless both teams agree to restart again.
If at any time an entire team, or all but one player, drop/lag and/or go OOS, and at least one member of the opposing team drop/lag and/or go OOS, the game must be replayed.

If a team-sponsored host drops the game or crashes at any point in the game after units have been damaged, the team that was dropped on has the option of either replaying or taking a forfeit win. If the host drop is obviously unintentional (the host's team was winning, etc), a replay is encouraged, and in extreme cases, enforced (even retroactively).

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