Map Selection

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garnish
Posts: 199
Joined: Sat Jul 02, 2016 7:18 pm
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Map Selection

Postby garnish » Sun Oct 22, 2017 9:52 pm

Teams pick their maps from the Gala list and will play out round robin style. First map played will be chosen by 1v1 on Gimble Light Lmoth with champions of the captains choosing. If the winning team prefers to have dodgeball-style player pick first, the loser of the 1v1 will have first map pick.

garnish
Posts: 199
Joined: Sat Jul 02, 2016 7:18 pm
Contact:

Re: Map Selection

Postby garnish » Sun Nov 26, 2017 6:46 pm

The List:

Poison Holiday - FR/CTF/KOTM
Caer Cadarn - CTF/TERRIES/FR/
Fos - CTF/Captures/STAMP
Desert - CTF/TERR/FR/KOTM/STAMP
Trow - CTF/TERR/FR/KOTM
Acts of Cruelty - FR
Grave Reason to Swim - FR
Creep - Terries/KOTM
Barb Valley Dark - LMOTH/FR/
Barb Valley Light - CTF
Arcane Heaven - FR/CTF/KOTM
Barrens - LMOTH/CTF/FR/TERR/KOTM
Grilling Grounds (Light) - CTF/LMOTH
Lichen - FR/CTF/
Stalk - FR
Divide Light - FR/ASS/KOTM
Divide Dark - ASS
Keep (Dark) - LMOTH
Hver Light - CTF/FR/TERR/KOTM
Hver Dark(leg) - CTF/ASS/FR/TERR/KOTM
Smells - FR
Cracks - FR
Clash - FR
Drowned Empire - KOTM/TERR
Shuffle - FR
Calm - FR/CTF
Venice (Allies) - Terries/FR
Tamaerlin (Light) - LMOTH/FR/TERR/CTF
Mjilaphobia (Light/Dark) - FR/CTF
When the Trow Comes around - CTF/FR
Zodiac Hillbillies (All Meshes but Giant) - KOTM/TERR/Captures
Quixotism (All Meshes) - FR/TERR/KOTM



*Courtesy of Seeker and Cu of The Cu Classic


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